UK researchers have developed a 3D laboratory model of human breast cancer, specifically ductal carcinoma in situ (DCIS). The model, complete with normal cells and tumor cells, should help experts understand how the disease develops in its early stages, and it could replace the need for experiments in animals.About one in five breast cancers in the UK start out as DCIS. Researchers wanted to learn more about how the early cancerous changes in cells develop into larger tumors, and they chose to fashion a 3D test tube model because it is more complex than a layer of cells in a Petri dish.
Once this experiment is proved successful, it could reduce and perhaps replace animal studies.
"With breast cancer, there is an urgent need to move away from animal research models because their similarity to human cancer can be so poor," says one expert who explains this model could help revolutionize breast cancer research -- because unreliable research costs time, money, and lives, both animal and human lives.


The National Institutes of Health (NIH) has awarded Techniscan Medical Systems (TMS), a Utah-based company that has developed an ultrasound imaging system known as UltraSound CTTM, a $2.8 million dollar small business grant to go forward with a radiation-free, non-invasive, breast cancer screening device that does not compress the breast during examination.
If we made no further progress in breast cancer research from this day on, the number of women dying from breast cancer five years from now would still drop substantially because we've progressed so much over the past few years, says MD Eric Winer in the October 2006 issue of Oprah magazine. Winer, director of the Breast Oncology Center at Dana-Farber Cancer Institute and associate professor of medicine at Harvard Medical School, is right. There has been a lot of progress. Breast cancer research is on a roll. And here are seven reasons why.
Few will argue the entertainment and interactive appeal of video games for a global legion of game players. Ben Sawyer of the Games for Health Project is simply planning to take video games in a new direction of greater purpose that retains all that's best in present day video games. He's not out to reinvent the wheel -- he is looking to design one of the hubs with a focus on health topics.
Developed by Hopelab, Re-Mission is
a challenging, 3D video game with 20 levels that takes the player on a journey through the bodies of young patients
with different kinds of cancer. Players control a nanobot named Roxxi who destroys cancer cells, battles bacterial
infections, and manages realistic, life- threatening side effects associated with the disease. HopeLab stated that the
results from its scientific study involving 375 teen and young adults at 34 medical centers in the United States,
Canada and Australia showed young people who played Re-Mission were more likely to stick to their medication regimens
than those who did not play the game. 







